Subject: Re: Sky in cvs
From: Jonathan Koehn (Eleril) (dgkoehn@gbasin.net)
Date: Wed Nov 17 1999 - 23:15:37 EET
(Eleril) eleril@majik3d.org Check out https://majik3d-legacy.org/ Majik 3D project ----- Original Message ----- From: Jari P Saukkonen <jsaukkon@cs.helsinki.fi> To: <majik-design@majik3d.org> Sent: Wednesday, November 17, 1999 1:57 PM Subject: Sky in cvs > > The sky rendering model has now been implemented and committed to CVS. > It looks quite good, but it could still be a bit brighter. > > The next step is to make the sun move "correctly", get other > objects to the sky (moons, stars), incorporate skylight into the > landscape and finally create the clouds. > > If someone wants to design stars thoroughly, starting from their > positions in the sky, feel free to do it. Otherwise I'll just > generate a random pattern of stars and let you think constellations from > them. > I think random will be best unless someone already has ideas of different constellations. > ++ dazzt > > --- > | Jari Saukkonen + jari.saukkonen@cs.helsinki.fi : coral -. > | programming music graphics | dolphin : > | art keyboards web | nah-kolor | > +------------------------------------------------+-----------' > | Babylon5-inspired 'shadow function' 0 <= t <= 4*pi/3 > : x(t) = (sin 8t)^2 * (5 + 3sin 8t) cos (t/2 + (sin 8t)^2) > . y(t) = +-(sin 8t)^2 * (5 + 3cos 8t) sin (t/2 + (sin 8t)^2) > >
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