Re: Sky in cvs


Subject: Re: Sky in cvs
From: Jonathan Koehn (Eleril) (dgkoehn@gbasin.net)
Date: Wed Nov 17 1999 - 23:15:37 EET


(Eleril) eleril@majik3d.org
Check out https://majik3d-legacy.org/
Majik 3D project
----- Original Message -----
From: Jari P Saukkonen <jsaukkon@cs.helsinki.fi>
To: <majik-design@majik3d.org>
Sent: Wednesday, November 17, 1999 1:57 PM
Subject: Sky in cvs


>
> The sky rendering model has now been implemented and committed to CVS.
> It looks quite good, but it could still be a bit brighter.
>
> The next step is to make the sun move "correctly", get other
> objects to the sky (moons, stars), incorporate skylight into the
> landscape and finally create the clouds.
>
> If someone wants to design stars thoroughly, starting from their
> positions in the sky, feel free to do it. Otherwise I'll just
> generate a random pattern of stars and let you think constellations from
> them.
>
I think random will be best unless someone already has ideas of different
constellations.

> ++ dazzt
>
> ---
> | Jari Saukkonen + jari.saukkonen@cs.helsinki.fi : coral   -.
> | programming            music          graphics | dolphin   :
> | art                  keyboards             web | nah-kolor |
> +------------------------------------------------+-----------'
> | Babylon5-inspired 'shadow function'        0 <= t <= 4*pi/3
> :  x(t) =   (sin 8t)^2 * (5 + 3sin 8t) cos (t/2 + (sin 8t)^2)
> .  y(t) = +-(sin 8t)^2 * (5 + 3cos 8t) sin (t/2 + (sin 8t)^2)
>
>



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