Re: radical departure


Subject: Re: radical departure
From: Sinister Serpent (sinister.serpent@sci.fi)
Date: Tue Nov 16 1999 - 14:25:08 EET


Pekka Toppi wrote:
> 
> Okay, so there is a problem, but IMO the solution is not starting with an
> empty world.
> 
> Pekka Toppi / Mirithil

Hmpf. I have not read all the conversation since I am too busy for that,
so I am not quite sure I am talking about the same thing as you are, but
I would like to toss my ideas into the conversation as well.
It should be obvious that we NEED a history for the world. That does not
mean that we need to have a fully-described history and background for
all the things in the world. If we would "open" the game for players as
if it was the day 1 since the froom crashed it would take YEARS in REAL
TIME and we still would not have decent history for the world.
And if the players would be the first humans on earth, they would
probably live in stone-age (or whatever it is in Majik) and have no
tools or anything, and especially not magic and such things for it would
be totally ridiculous that gods would have given humans (and other
races) the knowledge of tools, fire, magic and so on since the first day
they lived on Majik.
Majik is basically no execption to all role-playing games when it comes
to history and science: there is already some sort of history, myths,
legends, places, beings etc. when the player characters start their life
in the world of Majik. The same goes for science. It is assumed that
there is some kind of science in Majik which may or may not explain some
of the things and phenomenon happening/existing in Majik. Those which
are not explained in anyway (were the explanation a divine power, magic
or a force of nature) do not necessarily NEED an explanation. PC's (and
why not npc's, too?) may create their own explanations for these things
that happen and exist in Majik but they do not have to. We will not and
can NOT include and create all the needed information about the world
for pc's and players for it is impossible, even if we had all the people
in the world doing Majik.
Conclusion: we should have a some kind of history for the world.
Creating Majik without a history will be a lot harder task with all the
problems we would encounter when trying to explain all the things with
all kind of (illogical) explanations.

I hope my writing made some sense to you. If not, forget it and move on
or ask if you have any questions or feedback.
-- 
  |           ~ Sinister - god of pure evil ~               |
  | <sinister.serpent@sci.fi> http://i.am/sinister.serpent/ |
--o --                                                    --o--
  |                                                         |



This archive was generated by hypermail 2b25 : Tue Feb 12 2002 - 00:03:24 EET