Some of the legacy text-based versions has been set up for live visiting. For visiting the graphical versions, you need to set up your own server and compile the client (see source code).
For the text versions either Web or telnet version might work better for you. Both telnet and Web versions lead to the same place.
For trying the telnet version, you could install a real MUD client like TinyFugue or MUDRammer (iPhone / iPad).
Majik 3 has been recently optimized for Web and should work fine. If you haven't ever visited a text-based Multi User Dungeon (MUD) now it is very easy to get that experience. Click the link, type "guest" and you'll be in. This is what MMORPG gaming looked like in the early Internet.
- 1997: Majik 3
- The original LPMUD version of Majik
- Majik 3 Web Client
- telnet majik3d-legacy.org 7600
- Example session of playing Majik 3
- 2000: EKSPA MUD!
- Parody of an experience points based MUD in Finnish for greater joke-effect as it is hilarious when roleplaying English vocabulary is translated directly to Finnish
- telnet majik3d-legacy.org 7602
- 1998: Majik 3 Testplatform
- Effort to reimplement Majik 3 with new kind of way to create player cities, player fortresses, player farms, player objects, skill trainers, etc. There was ability to have player farms in the original Majik 3, but this platform attempted to generalize that idea further. This is a backup of a system as it was running in around 1998, with about 1400 beta tester users registers.
- telnet majik3d-legacy.org 7604