Subject: Goblins 0.1 Genus desc
From: joshua 'akix' corning (hook@u.washington.edu)
Date: Fri Sep 24 1999 - 05:24:43 EEST
I have made some preliminary descriptions of the goblin Genus. I have made them a little different then traditional fantasy world goblins. They are more animal then intelligent humanoids and are closer related to bats then orcs. In fact i want goblins to be the original inhabitance of Majik before the two rooms collided and brought all the other races there. Also in the decription I put some goblins on Vram. I did this before Aluna claimed it but I can easily get rid of them if Aluna doesn't want them there. Anyway tell me what you all think. I have posted the incomplete text below. If you don't like the idea and want more traditional goblins in majik i could just change the name to Greklins or Gremlins or something. I would like to point out that these goblins are very different then the goblins in WorldForge. I think We all want to avoid having a world to similar to theirs. Joshua 'Akix hook@u.washington.edu Genus Desc Goblins Order-Chiroptera, Family-Ogreti, Genus-Goblinus 1. Appearance 2. Ecology 3. History 4. Philosophies 5. Society 6. Quick role playing tips 7. Different species of goblin 1. Appearance Although roughly humanoid the bodies of different goblin species range greatly in size and shape. Different species of goblins can be between 65 cm and 185 cm tall but among individuals of a given species height variations are rarely more then a 30 cm even among different sexes. They are usually hairless but males of some species have been known to grow brightly colored mains along the spine of their backs and necks. Goblins generally have ugly bat like faces with slits for nostrils sharp teeth and large pointed ears. There bodies are thin with long wiry limbs. Thin membranes connected from torso to the arms are found among some of the species which endows them with the ability to glide. One rare species found on the Isles of Vram does have the ability of full flight but only for short distances. The legs of goblins are more canine then human with the elongated feet and knees that bend in the opposite direction. When walking they often use their long arms for balance and for extra speed when running. They do have five fingered hands and can use them quite dexterously to fashion tools and clime trees. In fact many of the tree climbing species such as the Akreb goblins can use their feet to grip, clime and even for using tools or weapons. 2. Ecology 3. History Goblins once lived all over the world of Majik for millennia but since the invasion of other sentient humanoids such as humans and elves the goblins have been hunted killed and many species made extinct. Often misunderstood and thought of as evil the goblin species are treated as the spawn of Yorkaturr. They now reside in remote corners of the world and only in rear instances are allowed by humans and their ilk to eke out an existence. They have no written language and their verbal skills are rudimentary at best and never studied by other races so no recorded history exists. 4. Philosophies Goblins lack much of the brain power needed for any true philosophy. They are barely at the edge of what humans or other sentient beings would call consciousness. 5. Society 6. quick role playing tips 7. Different species of goblin 7.1 Akreb Goblin - Goblinus Akreba Nearly extinct the Akreb goblins primarily live on the small island of Gryweer just off the coast of Torell but small numbers do inhabit the western coast of Torell. Historically they ranged throughout Torell and the islands of Arix and Gryweer but since the advent of the Tore'e humans incurtion on the islands populations of the Akreb have dwindeled. In appearance they are a meter to 125 cm tall, have thin wiry bodies, tar black hairless skin, sharp teeth, and monstrous bat like faces with large pointed ears. Males and female show no difference in size but male grow yellow fur mains along the spine of their back. The Akreb are exceptional tree climbers and can drop down upon their pray with blinding speed. They are omnivores and the meat they eat is primarily the young and eggs of the Tewik dragons though on rare occasions they have been known to kill a large Tewik adult. 7.2 Ugat Goblins - Goblinus Volati Located in the forests of Nalor Thaan the Ugat have leaf green skin with brown spots that camofloge them, thin wiry roughly humanoid bodyies with long arms. They have ugly bat like faces with slits for nostrals sharp teath and large pointed ears. Along their arms and sides of their torso they have thin membrains that allow them to glide from tree to tree. Living in large groups from 20 -40 individuals the Ugat are highly teritorial and agresive toword humans. They will attack any individuals wondering into the forests or along the roads. Travel is made dangerouse by the Ugat and must be conducted in groups of at least 10 or more otherwise they are supseptible to their attacks. Ugat are semi-intelligant and are simple tool makers. They fasion sharp sticks and spiked clubs which they use for attacks often gripping them with their feet and gliding silently down from the trees in a concerted attack swarming trespassers. Although aggresive they are not conivors but servive off of fruit that grows high in the trees. In the dry season they can eat leaves bark and nuts but prefer not to.
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