Re: WorldForge


Subject: Re: WorldForge
From: Bryce Harrington (bryce@neptune.net)
Date: Wed Jun 02 1999 - 13:22:37 EEST


Okay, well, good luck.  Note though that we had to replace our original
coordinator; he didn't talk to us either.  ;^)  It just occurred to me
when seeing your announcement that some of our resources might have been
of use to you.  Fare thee well!

Bryce

On Wed, 2 Jun 1999, Tommi Leino wrote:

> Bryce Harrington wrote:
> > 
> > I encourage you to take a look at WorldForge - www.worldforge.org.
> > Sounds like we share some similar goals.
> 
> Well, not so similar goals. The idea of creating multiplayer online
> (or roleplaying?) world is similar, but then the others aren't.
>   
>   1) We are not going to maintain all the possible client types,
>      only one. It is impossible to do a true 3D client for a
>      text-based or 2D game so it would work right. One of our goals
>      is to use a game engine that is realistic and not a bit
>      restrictive, thus true 3D is our only choice. It is for example
>      a little hard to emulate terrain elevations in a 2D or isometric
>      world without kludging.
> 
>   2) We are not going to have multiple servers, only one with
>      _consistent_ and well designed world. Our server isn't open source,
>      it would break our goals if it would be. Unlike WorldForge's.
> 
>   3) We are not going to have a static world either. instead a dynamic
>      world which write its own history - really.
> 
> I see WorldForge's goals: To create a GPL/LGPL game with total freedom
> for anyone to do anything - that means it can be only a "generic" game
> engine for people to do whatever world they want. That doesn't really
> suit to our ideas.
> 
> When the WorldForge project begun, I was in - speaking to the founder
> that there is already a project sharing quite similar ideas and
> suggested
> to combine our forces, but he apparently weren't interested. Now the
> people are saying that we should join to WorldForge instead, like we
> are being a new project trying to do the work that has been already
> done. Hmpf.
> 
> --
> Tommi Leino / Majik 3D project
> namhas@majik.netti.fi http://majik.netti.fi
> 

-- 
Bryce Harrington
bryce @ neptune.net



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