Subject: RE: language system
From: Otso Makinen (otso@hybrid.fi)
Date: Wed Jun 21 2000 - 23:14:06 EEST
We have actually already implemented this in earlier versions of Majik. -- Otso Mäkinen / Majik 3D Project harum@majik3d.org https://majik3d-legacy.org > -----Original Message----- > From: RJ Rydzinski, III [mailto:rj@tvision.todaysvision.com] > Sent: 21. kesäkuuta 2000 23:14 > To: majik@majik3d.org > Cc: majik-helpdesk@majik3d.org > Subject: language system > > > I found your site today and i think the game looks like it will be > wonderful, i was reading in the features about the language system... > would it be possible to code into the game a skill level in > languages.. > for example and elf would not understnad an orc... but could > it be coded > so that the elf could study orc language, and dependent on how much he > studied and his intelligence level it would be more understandable... > for example... your Hello World example.. sounded like 'Frrzag Wgold' > ... upon study it could eventually become more like 'Frrazo World' and > then finally 'Hello World' ... do you understand what i mean? > it could > possibly be too much of a difficult thing to emulate inside the game > though.... lemme know what you think... > > > > -- > RJ Rydzinski, III > > 'One Ping to rule them all. One Ping to find them. > One Ping to bring them all. And in the darkness bind them.' > -Illiad >
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