RE: Socket/protocol/packet/etc ramblings


Subject: RE: Socket/protocol/packet/etc ramblings
From: Jari P Saukkonen (jsaukkon@cs.Helsinki.FI)
Date: Sun Sep 05 1999 - 21:21:00 EEST


> > I´m pretty sure majority of our player´s would benefit from UPD, almost
> > every net game there is uses it, so it can´t be such a problem.
> 
> We'll make it to autodetect the protocol and code the abstraction layer.

Yes, UDP is absolutely necessary. Check out
http://www.gamasutra.com/features/19990903/lincroft_01.htm for a good
article (=must-read) relating the subject.

"The conclusion is obvious: the Internet sucks."

:)


++dazzt

---
| Jari Saukkonen + jari.saukkonen@cs.helsinki.fi : coral   -.
| programming            music          graphics | dolphin   :
| art                  keyboards             web | nah-kolor |
+------------------------------------------------+-----------'
| Babylon5-inspired 'shadow function'        0 <= t <= 4*pi/3
:  x(t) =   (sin 8t)^2 * (5 + 3sin 8t) cos (t/2 + (sin 8t)^2)
.  y(t) = +-(sin 8t)^2 * (5 + 3cos 8t) sin (t/2 + (sin 8t)^2)



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