Subject: RE: Socket/protocol/packet/etc ramblings
From: Steve Brown (delancie@majik.netti.fi)
Date: Sun Sep 05 1999 - 00:04:36 EEST
On Sat, 4 Sep 1999, Otso Makinen wrote: > I´m pretty sure majority of our player´s would benefit from UPD, almost > every net game there is uses it, so it can´t be such a problem. Not only would the players benefit, so would your server, depending on how many players you intend to be able to handle at any one time. Cos with TCP the maximum is definately 65535, thats if the machine has no other TCP connections open... With UDP no such max exists because its connectionless. But, you have the firewall (and particularly the IP Masq) problem. It ought to be switchable (as suggested somewhere earlier) really - and I'm looking into how to do a masq module for Linux, cos autofw is not an option on my home network (autofw assumes only one person is gonna want to play majik3d on my network, not too likely) So, my suggestion is UDP, with the ability to switch to TCP if need be. Steve.
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