Subject: RE: Socket/protocol/packet/etc ramblings
From: Otso Makinen (otso@hybrid.fi)
Date: Sat Sep 04 1999 - 12:15:45 EEST
> > On Wed, 1 Sep 1999, Jari P Saukkonen wrote: > > > On Wed, 1 Sep 1999, Tommi Leino wrote: > > > > > But can UDP survive through masquerading firewalls? And it is not > > > so rare to block all UDP ports anyways... Otherwise this would > > > indeed work. > > > > We can make a small protocol abstraction layer (PAL ;) that > can use either > > TCP or UDP and let the user select the protocol. Then the > networking code > > doesn't need to care about protocols, we can use the same > approach with > > both protocols. TCP just has more overhead in the protocol-level. > > It is confirmed. UDP doesn't work through ipmasq unless we > port forward > it. That kinda sucks, not many would benefit of it then anyways. > I´m pretty sure majority of our player´s would benefit from UPD, almost every net game there is uses it, so it can´t be such a problem. - Harum
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