Subject: Re: Monsters & Cataclysm (Reply to Hook)
From: joshua 'hook' corning (hook@u.washington.edu)
Date: Tue Nov 30 1999 - 09:53:51 EET
Kim Kunnas wrote: > > On Mon, 29 Nov 1999, joshua 'hook' corning wrote: > > > 3. It should be specific to societies and mortals of the PC races. I > > don't see why the goblins should be effected by this. Unless of course > > they were used as cannon fodder. But as a whole they and other monsters > > should not be effected. This also goes for natural areas. We need > > resources and monsters after the cataclysm. > > I disagree "monsters" should be affected or otherwise there would be > too many of them and they will destroy our few players. Especially if > those creatures from other planes (If we use them) still exist in > Majik. If cities and towns of player races are affected, so should > be cities/towns of monster races too, unless they are somehow protec > ted by magic or gods. I think we have different ideas about the word "monster". What I take your meaning as is organized, intelligent monsters. Like orcs and those naccrophiles or what ever their names are. Yes these would be effected. Orcs are PCs and necrophiles are to far away to really matter. Monsters like wolves, goblins, man eating plants, big cats etc. would have presumably been killed already near cities and such before the cataclysm occurred when mortals first began to make their civilizations and cleared out the nasties. There would be a time before these creatures start to retake the lands now void (after the cataclysm). During this time mortals will be rebuilding their cities and cultures. They would be relatively safe if they stay somewhat near ( several kilometers) the starting locations. If they do travel out in small numbers they will be killed but if they organize and cooperate they can defeat these monsters. Anyway that's the way i see it if you you have dissenting view on this please post it for discussion. Joshua 'hook' Corning hook@majik3d.org
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