Subject: Re: About stat system..
From: Jonathan Koehn (Eleril) (dgkoehn@gbasin.net)
Date: Wed Nov 24 1999 - 17:50:54 EET
will a similar system be used in npc ? (Eleril) eleril@majik3d.org Check out https://majik3d-legacy.org/ Majik 3D project ----- Original Message ----- From: Ari Miettinen <emiettin@hytti.uku.fi> To: <majik-design@majik3d.org> Sent: Wednesday, November 24, 1999 4:12 AM Subject: Re: About stat system.. > Since there was some unclarity in what some stats would do... > > So our new structure would be: > > o Strength (STR) Potential to carry and lift things > o Constitution (CON) Potential to work for long periods of time > o Agility (AGI) Potential to move / bend your body > o Dexterity (DEX) Potential to move your fingers, fins, tentacles to do little work > o Quickness (QCK) Potential to move quickly > - Intelligence (INT) Potential to think and learn > - Perception (PER) Potential to detect things > - Memory (MEM) Potential to remember things, should also affect learning rate > - Willpower (WIL) Resistance to mental/social manipulation, affects magic > - Empathy (EMP) Potential to sense, what other people think / feel emotionally > * Might (MGT) Potential to perform magic > > o == physical stat > - == mental stat > * == other > > >Good, Now I can actually delete all those mails without reading > >them. I'm just wondering mem stat as well as might stat. What do > >they do? > > > >- Beregar (Beregar@majik3d.org) > > -------------------------------------------------------- > Do not meddle in the affairs of wizards, > for they are subtle and quick to anger. > Do not meddle in the affairs of dragons, > for you are crunchy and taste good with ketchup. > -------------------------------------------------------- > >
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