Subject: Re: Cataclysm
From: joshua 'hook' corning (hook@u.washington.edu)
Date: Fri Nov 19 1999 - 23:37:36 EET
Mikkonen Jani wrote: > > As we can't place 1000+ NPCs around the world of Majik, and completely ready > and detailed kingdoms would be boring to play in and very strenuous to produce, > me and Harum came up with the following idea, which solves a number of problems, > server load among them. > > When Majik opens up, the first players wake up (maybe few npc:s also > in a few cities, in the middle of ruins. Stripes of dire, black smoke and > the sparkling lights of dying fires can be seen here and there, the sky is > red and black, maybe a few scorched stone buildings are still partially > standing. > The players remember nothing of what has happed, until they hear > cries of desperation (sage): "Oh ye who waketh in destruction and > mayhem! The world has come to an end today, and there's no hope to > be seen in these cursed lands! Yet, it is our place to rise forth again, > together, and discover that which was lost... (blahblah)". A sage > starts telling what was before the cataclysm and suggests the players > to search for signs of other living things, start to rebuild the city, > find ancient writings that may have survived the Fire. Outside the > cities there's a desolate, scorched scenery (Sol'Daran could be just > a plain of tree stumps, maybe a few saplings every here and there to > cheer things up a little), humanoid corpses lying here and there, some > in grotesk poses due to unbearable pain, some hanging from the Gods' > statues etc... > > This all means that there happened another cataclysm that changed the present > world much. (first cataclysm was that where ancients disappeared) Sages' role > at the beginning is important as I mentioned. There should be however animals > and > few npc:s so that the world wouldn't be too empty. > > - Brethel - Time line of cataclysm. I have made a history of the majik world. Is this now invalid or did all this happen before the cataclysm? In the history I placed the present date at 9025 with year 0 being the year that the rooms crashed. If this is kept as the standard what year is it when the game starts? I suggest that it only a few years after 9025 like 9050 or something. We also need a cause of the cataclysm. Did the gods do it? was it a war? Did some mad wizard unleash hell spawn through a magical gate? And why can't people remember? I do like the idea of the cataclysm. The above are not critisisms of it they are questions to clerify it. Joshua 'hook' corning hook@majik3d.org
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