Re: timeline & magic questions


Subject: Re: timeline & magic questions
From: Jonathan Koehn (dgkoehn@gbasin.net)
Date: Fri Oct 08 1999 - 23:33:06 EEST


will there be any magic is not rare? like small spells or is all rare and
hard to learn?
eleril@majik3d.org

----- Original Message -----
From: Beregar <beregar@majik3d.org>
To: <majik-design@majik3d.org>
Sent: Friday, October 08, 1999 12:30 PM
Subject: timeline & magic questions


> -- about timeline --
>
> So, what's the timeline. Will we use Hooks creation suggestion?
> I'd like to know these so I have something concrete where to
> build my race histories.
>
> -- about magic --
>
> What is role of the magic again? We are getting veery many races
> which use magic, is their magic religious or based on symbolic
> magic. It must be either of those unless it's some sort of innate
> ability.
>
> How magic works? We agreed that non-religious magic uses
> symbols, but what affects to the spellcasting itself? Will spells
> consume sp? If they do, what's sp (stats or something else)?
> Does it regenerate? If it does, how it regenerates? Will spells
> have affecting stats, if they have will there be spells which are
> dependant on multiple stats?
>
> Spells are formed by combining symbols. These symbols have
> each three different manifestations: somatic, verbal and compo
> nent. Can these manifestations compined when spell is cast?
> Will caster automatically know all manifestations when he
> knows the symbol?
>
> Since symbolic magic is difficult to learn and very powerful,
> only scholars or other who are willing to spend years learning
> new symbols should posses them and closely guard their
> knowledge from other. However, I get feeling that current
> races are very magic emphasized which is not good if symbol
> magic was supposed to be rare. Should this be changed?
>
> You all should ask more questions and also answer to these
> questions, so we can now finally get working, and lasting,
> base for our magic system.
>
> If this mail is in disorder, blame Netscape...
>
> - Beregar (Beregar@majik3d.org)
>
>



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