Subject: A Digital Artist's Query
From: Isaiah Kraus (kraus.35@osu.edu)
Date: Sun Jan 09 2000 - 22:30:47 EET
I am experienced in many 2D/3D authoring applications, I have some free time, and would like to help, but I have a few questions. What are the average polygon counts you are looking to set on individual character figures, both PC and NPC? I noticed you used edge-transparent 2D image maps for trees in your screenshot renders, and wondered if this was how you were planning to represent trees (or anything else, i.e. rocks, inventory items, fences, etc.) in the final version? I ask because I take special interest in creating 3D models of plants, trees, rocks, flowers, leaves, and other natural ephemera. Any specific information on your current artistic needs, or what features your 3D engine supports (or will support), would be helpful, and I know these questions may be too specific for you at this point, but I didn't want to offer stuff you couldn't possibly use, or don't need more of, or didn't want in the first place. Thanks, Isaiah
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