Subject: Stat system for designers
From: Atte Koivula (yorkaturr@majik3d.org)
Date: Thu Nov 18 1999 - 19:40:54 EET
This document describes the Majik stat system. ---------------------------------------------- === Overview === The stat system of Majik is 2-dimensional; all living beings, including animals, monsters and humanoid races, share a common race value for each individual stat which ranges from 1 (field mouse) to 200 (celestial dragon) and individual race members have a comparison value which ranges from -50 to 50 (thus 0 being the racial average) which describes the quality of the stat compared with other representatives of the race. === Race Value === The scale of the race value is logarithmic instead of linear, so it should NOT be interpreted like: "Dragons are 200 times stronger than mice". Medium-sized humanoid races are vaguely around 10-20 on this scale. This scale is very easily tuned by looking at the individual stats of creatures in some Chaosium RPG manual. === Comparison Value === The nature of the comparison value scale is undetermined in the sense that it is neither logarithmic nor linear. A value of -50 of an individual stat means that the stat is at the absolute poorest end of the individual stats of the race and a value of 50 means that the stat is the best possible reachable value of the race. === Relationship between Race Value and Comparison Value === Final Comparison Value = Race Value + (Comparison Value / 10) - Yorkaturr -
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