Re: magic and magical arts


Subject: Re: magic and magical arts
From: Jonathan Koehn (Eleril) (dgkoehn@gbasin.net)
Date: Tue Oct 12 1999 - 19:44:52 EEST


(Eleril) eleril@majik3d.org

----- Original Message -----
From: Beregar <beregar@majik3d.org>
To: <majik-design@majik3d.org>
Sent: Tuesday, October 12, 1999 10:13 AM
Subject: magic and magical arts


> Magic is pretty much figured already, it is based on combining symbols
> which (imho) were made by elder gods to control magic. That's why
> symbolic magic is so powerful, it alterss the force (magic) that is behind
> everything. So in theory a mage could destroy whole Majik, but only
> in theory, for as I said in my previous mail, mortals can never truly
> understand, or form, true symbols and they never can back up enough
> power to cause the change.
>
> Actually God magic is same symbolic magic as what mortals use, but
> Gods know how to form true symbols which enhances their spells
> greatly for they don't have to use words, gestures or components to
> make their spells. Also mortals usually drain power to their spells from
> components or surrounding nature and even if they use their own
> essence as a source they never can give their spells as much power
> as the Gods can. Gods on the other hand use their own essence as
> source of the spells so divine points actually descripe amount of
> essence which a God can spend to his or her spell.
>
> I got a sidetracks but in general: There are three ways to cast a spell:
> gestures, words and component. Each symbol can be "imitated" by
> these three ways. There are also multiple versions of a one symbol
> (for example two different creation symbols). So, symbols are
> divided into a groups and symbols of these different groups can't be
> mixed. Not all groups have all symbols.
>
 k cool =)
has a list of various symbols, gestures, words, been made?
> - Beregar Dar'Eldath (Beregar@majik3d.org)
>
>



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