Subject: Re: magic and magical arts
From: Jonathan Koehn (Eleril) (dgkoehn@gbasin.net)
Date: Tue Oct 12 1999 - 19:44:52 EEST
(Eleril) eleril@majik3d.org ----- Original Message ----- From: Beregar <beregar@majik3d.org> To: <majik-design@majik3d.org> Sent: Tuesday, October 12, 1999 10:13 AM Subject: magic and magical arts > Magic is pretty much figured already, it is based on combining symbols > which (imho) were made by elder gods to control magic. That's why > symbolic magic is so powerful, it alterss the force (magic) that is behind > everything. So in theory a mage could destroy whole Majik, but only > in theory, for as I said in my previous mail, mortals can never truly > understand, or form, true symbols and they never can back up enough > power to cause the change. > > Actually God magic is same symbolic magic as what mortals use, but > Gods know how to form true symbols which enhances their spells > greatly for they don't have to use words, gestures or components to > make their spells. Also mortals usually drain power to their spells from > components or surrounding nature and even if they use their own > essence as a source they never can give their spells as much power > as the Gods can. Gods on the other hand use their own essence as > source of the spells so divine points actually descripe amount of > essence which a God can spend to his or her spell. > > I got a sidetracks but in general: There are three ways to cast a spell: > gestures, words and component. Each symbol can be "imitated" by > these three ways. There are also multiple versions of a one symbol > (for example two different creation symbols). So, symbols are > divided into a groups and symbols of these different groups can't be > mixed. Not all groups have all symbols. > k cool =) has a list of various symbols, gestures, words, been made? > - Beregar Dar'Eldath (Beregar@majik3d.org) > >
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