Subject: (no subject)
From: Atte Koivula (yorka@dlc.fi)
Date: Wed Aug 18 1999 - 15:38:59 EEST
There is only one casting system and that is the 3-way magical symbol system introduced by Malekith. However, there are several subtypes (I don\'t care if there are 2, 20 or 200 as long as all are fundamentally different), of magic such as elementalism, shamanism etc and they all are members of magical classes. These classes are: primal, academic, religious and divine. The magical subsystems have limitations concerning what symbols are available. For example, elementalists might not have \"plantkind\", \"flesh\" and \"nature\" symbols. Our current list of symbols is as follows: Alteration \\ Control \\ Creation - Technique Destruction / Detection / Fire \\ Air \\ Earth \\ Water \\ Flesh - Power Nature / Plantkind / Magic / Mind / Spirit \\ Image \\ Arrow \\ Being \\ Essence / Form Key / Sphere / Weapon / Also, the reason we have classes is that not all symbol types are available for all classes. Like divine magic -users (truenames), can only use verbal symbols and primal magic users (shamans, druids) cannot use verbal symbols at all since speech is a logical tool for communication and primal magic is essentially ritualistic, meaning there are no principles or laws from which the truth (tm) can be derived from. People who know something about occultism should be familiar with this concept. I will post something more specific later. _/_ /Atte \"Yorkaturr\" Koivula <yorka@dlc.fi> --------------------------------------------------------- Tämä viesti on lähetetty Saunalahden Serverin Webmailista osoitteesta: www.saunalahti.fi
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