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Mail system

Message 1978

From: Zandor
Date: 2002-09-04 03:24:41


I think that, when you send a message in the game, to add realism, instead of getting to its destination instantly like e-mail, it should be more like snail mail and actually be physically carried over there, possibly crossing oceans. If something were to happen to the mail carrier, caught in a storm, gets killed by highwaymen, etc., the message won't be delivered. I know this system sounds inconvenient, but it's a small price to pay for realism.

Message 2066

From: Badboyz3584
Date: 2002-09-23 19:14:57
In-Reply-To: 1978


What if there was a post office? Deliver the letter to the post office and the person can pick up their mail themself. Works for large packages too. That also adds another skill and a way to get money(unless it was run by NPCs).

Message 1979

From: Yendor
Date: 2002-09-04 08:43:01
In-Reply-To: 1978


In the text mud majik was some sort of post-system with mailer d(a)emon running around delivering mail across the majik world and even job-applications to real e-mail addresses, but I think it cheated as I think it just warped near the player to deliver it. Well, it was a d(a)emon, why coulnd't it have such a skill.

Message 1987

From: Zandor
Date: 2002-09-05 02:28:41
In-Reply-To: 1979


Still, I think mail should be delivered by NPCs, because the Majik world is going to be huge, so how is a player supposed to know where they live, especially if they live in the middle of nowhere? Even if they did know where they lived, it would take forever to get there, since most people would be on foot. And what about homeless people? How would they send and receive mail if they don't even have an address? I guess they're screwed.

Yes, an "old-fashioned" mail system would have a lot of inconveniences, but it also has its pros, like a virtual elimination of spam. But letters would probably be written in the race language, so the receiver might not be able to read it, unless they have studied the language significantly.

Message 1989

From: hook
Date: 2002-09-05 21:23:53
In-Reply-To: 1979


The current plan is to have carrier birds that travel from one place to another. If you want to be bird trainer in the game there will be a skill for it and you can train your birds to go to different destinations delivering mail to other roosts. Anyway that was the plan. I started a desc on the bird but haven't finnished it...hmm i should get on that

hook

Message 1988

From: darshan
Date: 2002-09-05 08:46:37
In-Reply-To: 1987


Zandor, that's exactly what real-life messengers back "then" had to deal with. The world is huge. Nobody knows where people live and move. It takes ages to reach them assuming they can be found in the first place. This is a desired feature. One thing that I think will turn to be very interesting in the Majik world is this physical difficulty of communication. I only hope that players will be willing to play in-character without taking the pathetic shortcut of talking to each other outside of the game.

Message 2029

From: guest
Date: 2002-09-14 01:27:07
In-Reply-To: 1988


If there was some npc running around delivering mail, if someone wanted to kill someone else, they wouldn't even have to hunt them down, they could just send a letter to them and follow the mailman.

Message 2701

From: Vamp
Date: 2003-08-28 14:17:55
In-Reply-To: 1988


I think that this is a good idea, but that the job of mail carrier should be open to the players themselves as well. Each town should have the position, and depending on which town u send your message from, the player who delivers messages may charge more, and be faster, or vice versa, or be really cheap for their skill. Anyway- Thats my thought.

Message 2006

From: Zandor
Date: 2002-09-11 00:55:28
In-Reply-To: 1989


Carrier birds...That's much better than my idea. But what if you wanted to send a package that's too large for your bird to carry, and you lack the skill to train an eagle or something? That's where my primitive plan comes in.

Message 2017

From: hook
Date: 2002-09-11 21:40:42
In-Reply-To: 2006


"and you lack the skill to train an eagle or something?"

its called a Muuc Orelt and the desc can be found here.

http://www.majik3d.org/lounge/worldbook/?page=Muuc+Orelt

This is basiclly a text based mail service. Any other large parcel service simply would not fit well with our setting. King Arther did not use FedX. If an object needs to be delivered the most commen way would be to bring it your self or higher a trader to do it. This can all be ocomplished by roleplaying i see no need for a hard coded solution.

Message 2124

From: kajari
Date: 2002-10-03 16:23:30
In-Reply-To: 2017


Just go to buy an "eagle or something" from a guy that would be training them for the purpose..

Message 2031

From: ReSpawner
Date: 2002-09-14 23:56:42
In-Reply-To: 2029


hehe yeah but that is posible in real life to...

Message 2035

From: namhas
Date: 2002-09-15 12:57:15
In-Reply-To: 2031


Except that in real life your position is not automatically known by all messengers, especially if you happen to be hiding.

Message 2183

From: Atratus
Date: 2002-10-07 23:09:37
In-Reply-To: 2035


If couriers are to be NPC's, then there should be some sort of address system...

With the dangers involved in crossing the lands, mailmen could get rich with their business.

An interesting detail: before the invention of the stamp, the one who paid for the letter was the recipient. The letter would just have that wax stamp proving that it was written really by the sender and not opened.

Message 2068

From: darshan
Date: 2002-09-23 19:22:43
In-Reply-To: 2066


You don't need skills for that kind of stuff.

Message 2069

From: Zandor
Date: 2002-09-23 23:22:24
In-Reply-To: 2068


Yeah, like, the "standing around in a post office" skill!

Message 2153

From: Badboyz3584
Date: 2002-10-06 07:34:52
In-Reply-To: 2069


Ok, ok, you guys, it's not a skill. A job. There. But what about the idea, anyone know if there will be post offices? It might be a little simpler.

Message 2128

From: Raj
Date: 2002-10-04 05:44:19
In-Reply-To: 2124


I don't think players will be able to just go buy whatever they need or want. First your region will need the resources for what you need, in this case large birds. Then you would need people willing to raise and train them. Not everyone wants to spend their time playing with animals. Next you'd have to pay the price they are asking and considering the time it would take to raise and train a bird for a messaging service it would probably be a large sum of cash.

Raj

Message 2139

From: hook
Date: 2002-10-05 12:22:07
In-Reply-To: 2124


Just go to buy an "eagle or something" from a guy that would be training them for the purpose..

sure i don't see why not...of course if the character who bought them is not "trained" in bird keeping and training etc the bird wouldn't work...also the way i am designing the birds is that an individual bird will only be comfortable traveling between 2-4 places (this might be just 2 as there was a debate eirlier about it) also the player will need a roost so the bird knows where home is and they will have to set up roosts in other cites so the bird knows where other home is...you don't just wisper in the birds ear to go somewhere and it does...how this will work in practice is that a player needs to send a message to another city so he goes to a roost pays a sum and the bird is sent...the message is then delivered to a roost and the player to whom te message is intended goes to the roost and pick it up for another sum of coin...all the training keeping etc will be done by a buisiness set up by a player or a kingdom or whatever...

Message 2161

From: Zandor
Date: 2002-10-06 23:52:01
In-Reply-To: 2128


Plus you'd probably need the skills to control the animal, trained or not. So as you can see, this who ordeal would be quite a hassle.

Message 2703

From: mind
Date: 2003-08-30 06:42:46
In-Reply-To: 2139


hmm.. so the one getting the message somehow knows that he got a msg, and can go pick it up?

unless people check their "mail" on a daily basis, that could be a problem.. you need a way of notifying the guy that he got mail..

//Johnny Svensson

Message 2154

From: darshan
Date: 2002-10-06 09:52:00
In-Reply-To: 2153


1. Build a hut somewhere.
2. Tell everyone it's a post office
3. Convince people that you can safely and securely deliver packages.

Voila, you have a post office.

Message 2155

From: Raj
Date: 2002-10-06 10:06:09
In-Reply-To: 2154


And if they believe you it's their own fault if they get screwed.

Raj

Message 2162

From: Zandor
Date: 2002-10-07 00:48:20
In-Reply-To: 2155


Of course, you should be careful who you swindle, because they might get mad and beat the crap out of you. Or burn your house down.

Message 2526

From: Vovin
Date: 2002-10-21 03:19:20
In-Reply-To: 2161


How does the bird knows where the player is? Mail pigeons only know the way home, you can use them in reality to send messages back to the place they live.

Message 2166

From: Badboyz3584
Date: 2002-10-07 05:55:30
In-Reply-To: 2162


Well, I don't swindle. And also, in my vision, I could never own a post office because it would be owned by the large town it would be in.

Message 2173

From: Takomtor
Date: 2002-10-07 08:31:18
In-Reply-To: 2166


Who owns the town?

Message 2179

From: Badboyz3584
Date: 2002-10-07 19:37:39
In-Reply-To: 2173


I don't know, big time players, the public, the mayor

Message 2185

From: Takomtor
Date: 2002-10-08 03:55:03
In-Reply-To: 2179


Seems like ownership becomes a crucial issue as well as the payment (like pointed out by Atratus) arrangements. Especially with the systems that are usually taken care by the government. Pony Express had one profitable line, but didn't manage to spread the services to cover whole USA.

Players will find terrible troubles if expanding outside the main arteries of traffic. By judging what has happened in real world, periphery has considerably less services.

If we have some kind of mailsystem that bases on NPCs, it should cover only semiwilderness while leaving profitable areas (between cities, packages, transportation) for players.

This mail bird could very well be enough to cover remote areas and still leave room for other services.

Question: how do you think that you are able to coordinate your mail services? How will you arrange and manage your postoffice so that it will fucntion correctly?

Message 2659

From: Bradur
Date: 2003-03-07 22:42:19
In-Reply-To: 2179


Hi, All.

As fare as I've understood Majik3D Ownership would be some kind of democratic thingie... I meen no player no matter how strong would beable to dominate 100-1000 other players at the same time, unless he/she has got somekind of godly powers. And kingdoms is to be created by players too based on race, locality (region) and interrests. So Cities might be the same If you want to rule the town you must win the confidence of the citizens, and convince them to follow you.

Correct me if I'm wrong...

Regads,
Bradur