^c1WIZARDS' GUIDEBOOK TO MAJIK PROGRAMMING^c0 [Contents] (to read other pages you must 'turn to #') TOPICS (page) Contents (this page) 1 Introduction 2 Majik Copyright statement (important!) 3 File structure in Majik 4 BASIC CODING Creating your workroom 5 Areas - structure, design and guidelines 6 Rooms - the basic element (7) Quests - the problem of balance (8) Monsters - races and tuning (9) Weapons - whack! (10) Armours - the protective supply (11) ADVANCED CODING Special monsters (12) Creating custom weapons / armours (13) TABLES Monster races A Weapon types (B) Armour types (C) Pages enclosed in brackets are not yet available. +) Dazzt