Subject: unsubscribe
From: nicklinn (nicklinn@nurrow.ods.org)
Date: Sat Jul 22 2000 - 00:36:45 EEST
unsubscribe Jari Saukkonen wrote: > 20 Jul 2000 > > The Majik 3D core developer team has been recently employed by Taika > Technologies Ltd. where they are developing partially Majik-related > technologies. An agreement has been made with Taika that the best > technologies available for Taika will be utilized in the development of > Majik 3D. > > Due to the proprietary nature of these technologies there will be no more > public source code access, preventing the release of new Majik 3D versions > under the GNU Public License (GPL). This will not cause a copyright > violation as Majik 3D's current code base doesn't contain any code not > developed by the core members. Naturally the prior versions that have been > released under the GPL will remain open. Despite the proprietary > technologies the game itself will always remain free of charge. > > "As the CEO of Taika Technologies, Ltd. I would like to point out that our > intention is not to sell Majik 3D or get any direct profit from it > (actually the agreement between the Majik Development Team and Taika > prevents this entirely). I myself have been a part of the Majik > Development Team in the recent years - so there exists some guarantee that > Majik is in 'good hands' so to speak. Part of the company vision with > Taika is to enable magnificent online games such as Majik. We will offer > the best technologies available to us and our partners and build Majik 3D > better than it has been before. Majik 3D still remains open to everyone > and free of charge. Lately there has been a lot of discussion going on > about open source and GPL in general, some arguments have been presented > that if everything would be made open source then the commercial world > (ie. the guys with the money) would lose all interest in, for example, > Linux and the OS itself could be on the verge of extinction. I hope that > Majik takes steps towards a truly unique roleplaying experience rather > than an extinct garage-project. As said previously, I have been a part of > the Majik Development Team, and honestly I can't wait to get Majik 3D > running - perhaps Taika employees will have to face a rather unusual > sight: the company CEO coding through the night :) > > Taneli Tikka > President and CEO > Taika Technologies, Ltd." > > The first advantages from this co-operation are SurRender 3D visualization > library and SurRender Umbra visibility optimizer developed by Hybrid > Holding, Ltd. SurRender 3D is one of the leading 3D libraries on the > market and is currently being used in many commercial titles such as > Westwood Studios' Command & Conquer: Renegade. We will use SurRender to > implement Majik 3D's visualization component. SurRender Umbra is the first > dynamic visibility optimizer that doesn't require any preprocessing and is > thus suitable for our dynamic environment. More information about these > products can be found at http://www.surrender3d.com > > However, as all of the new technologies aren't available for every > currently supported platform, we can only support Win32 and Linux for the > time being. If there is enough demand we will consider making ports, > provided that the base conditions for the target platform are met. > > Also, our newly designed website has now been officially opened. We are > currently in the process of merging content from the old site so there is > some content missing but it should be ready during the next few days. > > Majik Development Team majik@majik3d.org > https://majik3d-legacy.org > > --- > Jari Saukkonen -- Majik 3D Project > dazzt@majik3d.org -- https://majik3d-legacy.org
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