Texture generator example


Subject: Texture generator example
From: Jari Saukkonen (jsaukkon@cs.helsinki.fi)
Date: Fri Dec 31 1999 - 16:29:25 EET


Texture generator test program, two different textures (sky and terrain
height). Currently terrain routine writes b/w RGB values to see something,
you should change that to get height only :).

The system is simple, you derive a new subclass from mcTexGen that
implements getPixel() and getPixels() methods. 

++ dazzt

---
Jari Saukkonen + jari.saukkonen@cs.helsinki.fi | Coral
programming, music, keyboards, web, demos,  b5 | Nah-kolor
dazzt @ Majik3D RPG     https://majik3d-legacy.org | Majik




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