RE: Thoughts about worldtree


Subject: RE: Thoughts about worldtree
From: Otso Makinen (otso@hybrid.fi)
Date: Mon Nov 29 1999 - 12:13:49 EET


> Currently, if things get very crowded in one place the overhead for
> searching specific objects gets high (due to long object lists). By
> dynamically extending the tree we could enforce a maximum length for
> the lists making in-list searches more efficient.

I was planning to use hash tables instead of lists. They might be a bit
slower to iterate though, any idea how much slower?

--
Otso Mäkinen / Majik 3D Project
harum@majik3d.org https://majik3d-legacy.org



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